This page shows the actual leaderboard for users who've taken the Reaction Time test. Click as fast as you can when the screen turns green. Measures the average of 5 rounds. Take the Reaction Time test →
Real Score Statistics · Based on all-time data.
Participants
8
Average
275.63ms
Best
204ms
Worst
380ms
Median
262ms
Top 10%
204ms
Top 25%
221ms
| Rank | Nickname | Record (ms) |
|---|---|---|
| 1 | 난독중증환자 | 204 |
| 2 | 반갑다 | 221 |
| 3 | 배고픈 하루 | 260 |
| 4 | archer | 262 |
| 5 | CWTCH | 274 |
| 6 | admin | 291 |
| 7 | 종무파파 | 313 |
| 8 | 본좌는 왕이다 | 380 |
A lower score (fewer ms) means a faster reaction time. Save your result to see how you rank against every other user on the leaderboard.
Display refresh rate, input device latency, and browser rendering speed can all affect your measured time. High-refresh monitors (144Hz+) tend to measure more accurately than 60Hz ones, and wired mice typically have less latency than wireless ones.
Untrained adults typically score 250-350ms, regular practicers around 200ms, and pro-level players 150-180ms. Anything under 100ms is likely a measurement glitch rather than a real result, since it falls below human physiological limits.
The average adult reaction time is generally cited as 200–250ms. Elite esports players average around 150–225ms — noticeably faster than untrained players. The physiological floor for a human visual reaction is roughly 100ms, so times faster than that aren't realistically possible.
Daily/weekly/monthly rankings collect each user's best score recorded within the last 24 hours, 7 days, or 30 days. The all-time ranking includes every record since the site launched.
When multiple users share the same score, whoever recorded it first is shown at the higher rank.
Q. Why do I get a different result every time?
A. Reaction time naturally varies with your focus, fatigue, and device setup at that moment. Averaging 5 rounds is meant to smooth out that variance.
Q. Why are mobile and PC results different?
A. Touchscreens process input differently from mouse clicks and tend to measure a few milliseconds slower on average.